A b s t r a c t "Seeing rich body movement as a resource for interaction design as well as a meaningmaking process itself, this constructive design research aims to explore the possibilities of developing movement-driven daily artifacts. To frame and reframe the design space of our concept and to inform our prototyping of interactive lamps. Observations of the interviews bring rich insight into how the core value is practically presented. In particular, our research emphasizes how this everyday practice provides us an aesthetic and pleasurable value and enriches lived experience."
D e s i g n A p p r o a c h I n t r o d u c t i o n "Most research focus on the functionality or usability, but L i t e r a t u r e R e v i e w the discussion of construction of meaning in interaction is rarely seen. D e s i g n W o r k Seeing rich body movement as a design resource for interaction design as well as a meaning-making process itself, this constructive design research aims to explore the possibilities of developing movement-driven daily artifacts, for instance, a novel interactive lamp. Specific research questions are as follows. Is the GUI of an electronic product enough for providing information in our life? Moreover, we usually create layout of touch interface by putting all function keys on surface only and pretend that all of them are functional buttons. So, does a user really know how to use it? Instead of seeing people as cognitive and learning machine, overemphasizing visual objects, we intend to put more emphasis on the other abilities of human body, for instance, rich body movement."
I d e a S k e t c h
C u l t u r a l P r o b e P a r t i c i p a t o r y D e s i g n m e m o r y "Considering the shape, size, affordance, u n c o n s c i o u s companion, personification, and openness c h i l d h o o d of its form, designers made the decision." E x p l o r a t i v e W o r k s h o p T h e D e s i g n A r t i f a c t "Stimulate designers to reconsider what kind of interaction is more intuitive with rich movement. "
O u t c o m e s a n d a c h i e v e m e n t s
T h e o p e n n e s s o f t h e f o r m C o m m u n i c a t i o n o f t h e l i g h t P l a y " T h e o p e n n e s s o f t h e f o r m a l l o w s u s e r s R o l l i n g t o c r e a t e m e a n i n g s b y t h e m s e l v e s . T r a n s f e r
Form allows users to create meanings by themselves. " V a r i a t i o n o f t h e l i g h t R i c h n e s s o f t h e i n t e r a c t i o D i f f e r e n t S h a p e "Unlike the traditional manipulation way that is S t a c k e d always designed as a physical input/output interface C o m b i n a t i o n to perform o f f u n . a specific task in a straightforward manner, we structured a movement based lamp that could be manipulated by changing the MOTION of it. "
C o n c l u s i o n "Our research emphasizes on how the everyday practice provides us an aesthetic and ludic value and enriches our lived experience. " R e f e r e n c e The Twins: Lighting Design Based on Rich Movements.
Materializing infrastructures for participatory hacking